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This book explores how to use Assembly Language within your Arduino sketches, directly from the Arduino IDE, without any external tools. By learning to write low-level code, you ll gain the ability to reduce sketch size, increase execution speed, and achieve precise timing control, especially useful for tasks like bit-banging communication protocols.
It s designed to be both educational and practical, helping developers and makers to reduce the size of their sketches, increase the speed of execution, and to get a much better understanding of how the Arduino hardware works. With a focus on clarity and hands-on examples, it s ideal for developers and makers who want to push their Arduino projects further and gain deeper insight into microcontroller programming.
What You'll Learn
How to code in Assembly for speed, code size and exact timings.
How to write libraries for use with Assembly (and C++ for some of the libraries).
How to interact with all the hardware features of the ATmega328P, from Assembly Language.
What to avoid and other pitfalls.
Who Is This Book For
Everyone with an interest in the Arduino boards based on the ATmega328P. All levels but a passing understanding of some programming languages would be helpful.
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