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Vulkan Programming Guide

Lingua IngleseInglese
Libro In brossura
Libro Vulkan Programming Guide John M Kessenich
Codice Libristo: 01002588
Casa editrice Pearson Education, ottobre 2016
The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving a... Descrizione completa
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The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan Programming Guide is the essential, authoritative reference to this new standard, for graphics programmers at all levels of experience, in any Vulkan environment, on any platform. written by Vulkan language lead John Kessenich and Vulkan API lead Graham Sellers, this guide offers comprehensive, example-rich introductions to both the new portable Vulkan API and the new SPIR-V shading language. Kessenich and Sellers cover everything from drawing to memory, threading to compute shaders. Throughout, they present realistic sample code, and explain everything you need to know and do to get it to work. You'll learn powerful techniques you can use for 3D application development in fields ranging from videogames to medical imaging -- as well as techniques for solving many of today's most challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for.

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Informazioni sul libro

Titolo completo Vulkan Programming Guide
Lingua Inglese
Rilegatura Libro - In brossura
Data di pubblicazione 2016
Numero di pagine 480
EAN 9780134464541
ISBN 9780134464541
Codice Libristo 01002588
Casa editrice Pearson Education
Peso 714
Dimensioni 231 x 179 x 25
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